The daily work
Skills, built the Spark way.
The real reading, writing, and math — she’s the author, learning by making meaning, not filling in blanks. Runs alongside her build expeditions.
Not sure where to begin? Take the quick check
Start check →Six questions, ~5 minutes → it points her to a starting lesson, and moves as she masters more.
Reading
0/15 masteredRead to understand — then retell it in your own words. Not sounding out words: hunting for what they mean.
Main idea · details · inference · evidence · theme
The Wobbly TableNoticing a small problem is the first step to fixing it — and you are good at noticing.Foundation7 minA Home for the WormsWhen you help even the smallest living thing, you are learning how the world works.Foundation7 minThe Quiet NeighborSometimes the kindest thing you can build is a way to make a neighbor feel less alone.Foundation9 minWhy Bridges Stand UpEvery strong thing people build hides a clever idea inside it — and you can find those ideas.Foundation9 minThe Invention NotebookGreat builders are not people who never fail — they are people who keep a record and try again.Foundation11 minThe Lemonade StandA good plan is just the right steps in the right order — and you can build one.Foundation7 minThe Squeaky GateWhen you find what causes a problem, you are already halfway to fixing it.Foundation7 minThe New Kid at LunchNoticing how someone feels is the first step to helping them belong.Foundation9 minBikes and BusesComparing two choices helps you pick the one that fits — a skill you will use forever.Foundation9 minLittle Helpers: The BeesSome of the busiest builders in the world are smaller than your thumb.Foundation9 minThe Garden DroughtThe best builders look at what is being wasted and ask, "Could that be useful instead?"Foundation11 minThe Lunch Line CountWhen you count a problem instead of just complaining about it, grown-ups have to listen.On grade11 minThe Bridge That HeldA first try that fails is not a wrong idea — it is usually an unfinished one.On grade11 minWhat the River CarriedOne simple rule — fast water carries, slow water drops — built farmland that has fed people for thousands of years.On grade10 minTwo Ways to WinSome of the biggest things you will ever win are not the ones they hand out on a table.Stretch13 min
Writing
0/11 masteredSay something true, clearly. One strong sentence grows into a paragraph she’s proud of.
Sentence → detail → paragraph → argument → dialogue
One Strong SentenceA sentence is a small building block, and every author starts with just one.Foundation6 minAdd a Describing DetailDetails are how you help a reader see what you saw.Foundation7 minAsk a Real QuestionWondering out loud is how every discovery begins.Foundation6 minJoin Two SentencesJoining ideas makes your writing flow the way you really talk.Foundation7 minBuild a ParagraphA paragraph is a tiny team of sentences working together on one idea.On grade10 minAn Opinion With a ReasonYour opinion matters more when you can say why — that is how you help others understand you.On grade10 minWrite a How-ToTeaching a step-by-step is a gift — it lets someone do what you can do.On grade10 minCompare Two ThingsSeeing how things are alike and different is how you understand them better.On grade10 minA Thank-You NoteNaming exactly what someone did makes your thank-you feel real and true.On grade9 minA Story With TalkingWhen your characters talk, your story comes to life on the page.Stretch12 minConvince Your ReaderWhen you back up what you believe with reasons, people listen — that is how change starts.Stretch12 min
Math
0/18 masteredThinking out loud. Know why the answer is right — not just what it is.
Fluency · fractions · word problems she can explain
Quick Facts to 20When adding and subtracting become fast and easy, the rest of math feels lighter.Foundation8 minHalves and FourthsSharing a snack fairly is really just fractions — you already know more than you think.Foundation8 minAdd and Subtract StoriesEvery word problem is a tiny story — and you are great at understanding stories.Foundation10 minTwo-Step StoriesBig problems are just small steps stacked up — take them one at a time and you can solve anything.Foundation12 minMaking Ten and BackTen is a friendly number — leaning on it makes adding and subtracting quick.Foundation8 minName the FractionOnce you can name a fraction, you can talk about any fair share.Foundation9 minMaking Change StoriesKnowing how much change to expect keeps you sharp — and no one can shortchange you.Foundation10 minThirds, Fourths, and ComparingFractions help you decide what is fair — a real skill you will use your whole life.On grade10 minFair-Share StoriesSharing things equally is a kindness — and it is also multiplication and division.On grade10 minEqual-Groups StoriesCounting equal groups is multiplication — and it is everywhere once you look.On grade10 minMultiply and Divide Within 100Multiplication is the shortcut for counting equal groups — once it's fast, you can build bigger things without losing your place.On grade8 minFractions on a Number LineA fraction isn't only a slice of something — it's a spot on a ruler, which is how a builder measures a cut that lands between the whole numbers.On grade10 minPlace Value and RoundingKnowing what a digit is really worth is how you catch your own mistakes — and rounding is how a builder guesses close enough, fast.On grade10 minAdding and Subtracting Big NumbersOnce you can handle hundreds, you can keep count of a real drive, a real collection, a real crowd — not just what fits on your fingers.On grade10 minArea and PerimeterArea tells you how much stuff you need to COVER something; perimeter tells you how much you need to go AROUND it — and buying the wrong one is how a project runs out of tile.On grade11 minSame Amount, Different NameTwo fractions can name the very same amount — spotting that is real math power.Stretch11 minTwo-Step Builder StoriesStack two small steps and you can solve a problem that looked too big at first.Stretch12 minTwo-Step Stories, All Four OperationsReal problems almost never come in one step — a builder figures out one thing, writes it down, and uses it to figure out the next.Stretch13 min